Conan Exiles Wiki
(Added thrall groups for Focus Altar of the Center, added more notes, added links for Focus Altars)
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== Starting a Surge ==
 
== Starting a Surge ==
A surge can be triggered by crafting a Focus Altar at one of the three operational Leyshrines for 10 [[Hardened Steel Bar|Hardened Steel bars]]. For more powerful surges, the focus altar can be charged using ???.
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A surge can be triggered by crafting a {{ItemLink|Focus Altar}} at one of the three operational [[Leyshrine]]s for 10 {{ItemLink|Hardened Steel Bar}}s. For more powerful surges, the focus altar can be charged using ????.
   
[[Lesser ????|Lesser ???]] grants 1 'swirling chaos'
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{{ItemLink|Lesser ????}} grants 1 {{ItemLink|Swirling Chaos}}.
   
[[Unstable ????|Unstable ???]] grants 2 swirling chaos
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{{ItemLink|Unstable ????}} grants 2 {{ItemLink|Swirling Chaos}}.
   
[[Greater ????|Greater ???]] grants 50 swirling chaos.
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{{ItemLink|Greater ????}} grants 50 {{ItemLink|Swirling Chaos}}.
   
  +
{{ItemLink|Shining ????}} grants 100 {{ItemLink|Swirling Chaos}}.
Surges have 4 levels of charge, and a calamity that can happen if the altar is overcharged.
 
   
 
Surges have 4 levels of charge and a calamity that can happen if the altar is overcharged.
level 1 = 0 swirling chaos needed
 
   
Level 2 = 200 swirling chaos needed
+
Level 1 = 10 Swirling Chaos needed
   
Level 3 = 400 swirling chaos needed
+
Level 2 = 200 Swirling Chaos needed
   
Level 4 = 1,000 swirling chaos needed
+
Level 3 = 400 Swirling Chaos needed
  +
  +
Level 4 = 1,000 Swirling Chaos needed
   
 
Calamity = 1,000+, with chance increasing with more overcharge.
 
Calamity = 1,000+, with chance increasing with more overcharge.
   
When started, a surge will spawn groups of thralls on the triangle platforms outside the layshrine, until a special end boss enemy spawns.
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When started, a surge will spawn groups of thralls on the triangle platforms outside the leyshrine, until a special end boss enemy spawns.
   
 
==Leyshrine Surges==
 
==Leyshrine Surges==
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*[[Focus Altar of the North|Focus Altar of The North]]
 
*[[Focus Altar of the North|Focus Altar of The North]]
 
**[[Nordheimer|Vanir]] Loysing
 
**[[Nordheimer|Vanir]] Loysing
  +
***Notable enemies: Vanir Loysing Archer Elite (Elite Archer)
 
**[[Heirs of the North]]
 
**[[Heirs of the North]]
  +
***Notable enemies: Heirs to the North Breaker (Elite Fighter)
 
**[[Forgotten Tribe]]
 
**[[Forgotten Tribe]]
  +
***Notable enemies: Forgotten Tribe Archer Elite (Elite Archer)
 
**[[Nordheimer|Aesir]]
 
**[[Nordheimer|Aesir]]
  +
***Notable enemies: Aesir Veteran (Elite Figher)
  +
***T4 Thralls: [[Dances-With-Bears]]
  +
** Calamity: [[Wight]]s and [[Kinscourge]]
 
*[[Focus Altar of the North-East|Focus Altar of The North-East]]
 
*[[Focus Altar of the North-East|Focus Altar of The North-East]]
 
**[[Black Hand]]
 
**[[Black Hand]]
  +
***Notable enemies: Black Hand Master Archer (Elite Archer)
  +
***T4: Black Hand Ringleader
 
**[[Hyborian]] Survivors
 
**[[Hyborian]] Survivors
  +
***Notable enemies: Hyborian Survivor Veteran Warrior (Elite FIghter), Hyborian Survivor Veteran Archer (Elite Archer)
 
**Caravan Guard
 
**Caravan Guard
 
**[[Aquilonian|Aquilonia]]
 
**[[Aquilonian|Aquilonia]]
  +
***Notable enemies: Aquilonian Veteran (Elite FIghter), Black Dragon Master Archer (Elite Archer)
  +
** Calamity: [[Serpentmen]]
 
*[[Focus Altar of the East|Focus Altar of The East]]
 
*[[Focus Altar of the East|Focus Altar of The East]]
 
**[[Lemurians|Lemurian Remnant]]
 
**[[Lemurians|Lemurian Remnant]]
 
**Corsairs
 
**Corsairs
  +
***Notable enemies: Corsair Veteran (Elite Fighter)
 
**Freebooters
 
**Freebooters
  +
***Notable enemies: Freebooter Master Archer (Elite Archer)
 
**[[Cultist of Dagon|Cultists of Dagon]]
 
**[[Cultist of Dagon|Cultists of Dagon]]
  +
***Notable enemies: Cultist Veteran (Elite Fighter)
  +
***T4 Thralls: [[Johan Farseek]], [[Cultist Veteran]] (non-elite thrall version)
  +
** Calamity: Fishmen of Dagon
 
*[[Focus Altar of the West|Focus Altar of The West]]
 
*[[Focus Altar of the West|Focus Altar of The West]]
 
**[[Relic Hunters]]
 
**[[Relic Hunters]]
  +
***Notable enemies:
  +
***T4 Thralls: Relic Hunter Fighter Elite
 
**Raiders
 
**Raiders
  +
***Notable enemies: Imperial Hunter (Elite Archer)
  +
***T4 Thralls: Alchemist Re'Ptah
 
**[[Set]] Followers
 
**[[Set]] Followers
  +
***Notable enemies: Set Followers Master Archer (Elite Archer), Set Followers Veteran (Elite Fighter), [[Giant Snake]] (Boss)
 
**[[Relic Hunter Treasure Seekers|Treasure Seekers]]
 
**[[Relic Hunter Treasure Seekers|Treasure Seekers]]
  +
***Notable enemies: Treasure Seeker Veteran (Elite FIghter)
  +
***T4 Thralls: [[Enslaver Mikria]]
  +
** Calamity: [[Skeleton]]s and [[Bat Demon|Bat Demons]]
 
*[[Focus Altar of the South|Focus Altar of The South]]
 
*[[Focus Altar of the South|Focus Altar of The South]]
 
**[[Darfari Cannibals|Cannibals]]
 
**[[Darfari Cannibals|Cannibals]]
 
**Manhunters
 
**Manhunters
  +
***Notable enemies: Manhunter Veteran (Elite Fighter), Manhunter Veteran Archer (Elite Archer)
 
**Amazon
 
**Amazon
  +
***Notable enemies: Amazon Veteran Archer (Elite Archer)
 
**[[Yog|Yoggite]] Veteran
 
**[[Yog|Yoggite]] Veteran
  +
***Notable enemies: Yoggite Master Archer (Elite Archer)
  +
***T4 Thralls: [[Fleet-foot]], [[Arkhu the Mad]], [[Master Archer Thak]], [[Missing-fingers|Missing-Fingers]], [[Ogris Tenderfinger]]
  +
** Calamity: Undead Creatures [[Undead Hyena|Hyena]], [[Undead Kappa|Shaleback]], [[Skeleton (Serpentman)|Serpentmen]]
 
*[[Focus Altar of the Center|Focus Altar of The Center]]
 
*[[Focus Altar of the Center|Focus Altar of The Center]]
** [[Dogs of the Desert]]
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**[[Dogs of the Desert]]
  +
***Notable enemies: [[Werehyena|Werehyenas]]
** [[Jhebbal Sag]] Followers
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**[[Follower of Jhebbal Sag|Jhebbal Sag Followers]]
 
** Menagerie Keepers
 
** Menagerie Keepers
  +
***Notable enemies: [[Werewolf|Werewolves]], [[Lion]]s, Menagerie Manager (Boss)
 
** Children of [[Jhebbal Sag]]
 
** Children of [[Jhebbal Sag]]
  +
***Notable enemies: Wing of Jhebbal Sag (Elite Archer), Veteran of Jhebbal Sag (Elite FIghter)
  +
***T4 Thralls: [[Ama the Seductress]], [[Parfat Camelback]]
  +
** Calamity: [[Gorilla|Gorillas]], [[Wight|Wights]] and [[White Tiger]]s
   
 
==Notes==
 
==Notes==
 
* Each surge will include ''Veteran'' thralls that cannot be knocked out and may also have animals. Come prepared.
 
* The thralls spawned from the different focus altars corresponds with their location in the Exiled Lands (Nordheimers and Cimmerians in the north, Black Hand north-east, Lemurians east, Relic Hunters west, Darfari in the south and Dogs of the Desert in the center).
 
* Calamities will only spawn animals, undead, lizardmen or bat demons depending on type. Generally not worth the resources to summon them.
 
* Thralls from the surges will (depending on the surge) wear uniquely colored [[armor]]. The Amazons, for example, use a yellow version of the [[Darfari Skin Epic|Darfari Skin]] armor set. This is a unique armor set and not simply one that has been [[Dye|dyed]], although it has similar if not the same stats as the original.
  +
* Similar to the armor, some thralls, for example Manhunters and Amazons, come with permanent [[Warpaint|warpaints]]. These are unique white versions of [[Functional Warpaints|functional warpaints]] and do not give [[attribute]] bonuses. Applying a different warpaint will cause this warpaint to be permanently removed, being replaced with the new one and reverting to bare skin when that wears off.
   
Each surge will include 'Veteran' thralls that cannot be knocked out, and may also have animals. Come prepared.
 
 
The thralls spawned from the different focus altars corresponds with their location in the Exiled Lands (Nordheimers and Cimmerians in the north, Black Hand north-east, Lemurians east, Relic Hunters west, Darfari in the south, and Dogs of the Desert in the center).
 
 
Calamities will only spawn animals, undead, lizardmen, or bat demons depending on type. Generally not worth the resources to summon them.
 
 
Thralls from the surges will (depending on the surge) wear uniquely colored armor. The Amazons, for example, use a yellow version of the Darfari Skin armor set.
 
 
==Media==
 
==Media==
 
{{#ev:youtube|z6APKuegCCk|400|inline|}}
 
{{#ev:youtube|z6APKuegCCk|400|inline|}}

Revision as of 22:58, 28 July 2021

The Surge is a gameplay mechanic.

Description

After a storm has passed, a mighty surge of power erupts from the Tower of Siptah. The tower lights up and a massive portal opens above it. Vicious tentacles emerge from the ominous portal, sowing terror in the hearts of all who are near.

Surges are the only source of thralls on the Isle of Siptah and you will need to defeat them in combat and break their will on the wheel of pain before they can serve as your fighters or crafters. There may be a way for you to use the dark power of the portal to your own advantage. Explore and master the secrets of the island and you will be able to take control of the surges and use them for your own benefit.

In you hunt for thralls and hunger to control the magical surges you must remember to protect yourself against other players, especially on PvP servers. Or perhaps you prefer to let others do the work for you, and instead attack ferociously after a rival clan has successfully controlled a surge and try to steal the thralls from under their noses?

Your choices will determine who will gain dominance over the Isle of Siptah. Who will have thralls to craft the most powerful recipes and who can call the most powerful warrior thralls to aid them in combat.

As you fight your way through the vaults, the storm and through the surges, one thing is for certain – Conan Exiles is more brutal than ever before!

~ Blog[1]

Starting a Surge

A surge can be triggered by crafting a Icon surge containment shield Focus Altar at one of the three operational Leyshrines for 10 Icon hardened steel bar Hardened Steel Bars. For more powerful surges, the focus altar can be charged using ????.

Icon essence lesser Lesser ???? grants 1 Icon swirling chaos Swirling Chaos.

Icon essence stable Unstable ???? grants 2 Icon swirling chaos Swirling Chaos.

Icon essence greater Greater ???? grants 50 Icon swirling chaos Swirling Chaos.

Icon shining essence Shining ???? grants 100 Icon swirling chaos Swirling Chaos.

Surges have 4 levels of charge and a calamity that can happen if the altar is overcharged.

Level 1 = 10 Swirling Chaos needed

Level 2 = 200 Swirling Chaos needed

Level 3 = 400 Swirling Chaos needed

Level 4 = 1,000 Swirling Chaos needed

Calamity = 1,000+, with chance increasing with more overcharge.

When started, a surge will spawn groups of thralls on the triangle platforms outside the leyshrine, until a special end boss enemy spawns.

Leyshrine Surges

List of Surges

Notes

  • Each surge will include Veteran thralls that cannot be knocked out and may also have animals. Come prepared.
  • The thralls spawned from the different focus altars corresponds with their location in the Exiled Lands (Nordheimers and Cimmerians in the north, Black Hand north-east, Lemurians east, Relic Hunters west, Darfari in the south and Dogs of the Desert in the center).
  • Calamities will only spawn animals, undead, lizardmen or bat demons depending on type. Generally not worth the resources to summon them.
  • Thralls from the surges will (depending on the surge) wear uniquely colored armor. The Amazons, for example, use a yellow version of the Darfari Skin armor set. This is a unique armor set and not simply one that has been dyed, although it has similar if not the same stats as the original.
  • Similar to the armor, some thralls, for example Manhunters and Amazons, come with permanent warpaints. These are unique white versions of functional warpaints and do not give attribute bonuses. Applying a different warpaint will cause this warpaint to be permanently removed, being replaced with the new one and reverting to bare skin when that wears off.

Media

References