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This is a feature which is exclusive to the Isle of Siptah DLC. |
The Surge is a gameplay mechanic.
Contents
Description[]
“ | After a storm has passed, a mighty surge of power erupts from the Tower of Siptah. The tower lights up and a massive portal opens above it. Vicious tentacles emerge from the ominous portal, sowing terror in the hearts of all who are near.
Surges are the only source of thralls on the Isle of Siptah and you will need to defeat them in combat and break their will on the wheel of pain before they can serve as your fighters or crafters. There may be a way for you to use the dark power of the portal to your own advantage. Explore and master the secrets of the island and you will be able to take control of the surges and use them for your own benefit. In you hunt for thralls and hunger to control the magical surges, you must remember to protect yourself against other players, especially on PvP servers. Or perhaps you prefer to let others do the work for you, and instead attack ferociously after a rival clan has successfully controlled a surge and try to steal the thralls from under their noses? Your choices will determine who will gain dominance over the Isle of Siptah. Who will have thralls to craft the most powerful recipes and who can call the most powerful warrior thralls to aid them in combat. As you fight your way through the vaults, the storm and through the surges, one thing is for certain – Conan Exiles is more brutal than ever before! |
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~ Blog[1] |
Starting a Surge[]
A surge can be triggered by crafting a Focus Altar at one of the three operational Leyshrines for 10
Hardened Steel Bars. For more powerful surges, the focus altar can be charged using ????.
Lesser ???? grants 1
Swirling Chaos.
Unstable ???? grants 2
Swirling Chaos.
Greater ???? grants 50
Swirling Chaos.
Shining ???? grants 100
Swirling Chaos.
Surges have 4 levels of charge and a calamity that can happen if the altar is overcharged.
Level 1 = 10 Swirling Chaos needed
Level 2 = 200 Swirling Chaos needed
Level 3 = 400 Swirling Chaos needed
Level 4 = 1,000 Swirling Chaos needed
Calamity = 1,000+, with chance increasing with more overcharge.
When started, a surge will spawn groups of thralls on the triangle platforms outside the leyshrine, until a special end boss enemy spawns.
Leyshrine Surges[]
List of Surges[]
- Focus Altar of The North
- Vanir Loysing
- Notable enemies: Vanir Loysing Archer Elite (Elite Archer)
- Heirs of the North
- Notable enemies: Heirs to the North Breaker (Elite Fighter)
- Forgotten Tribe
- Notable enemies: Forgotten Tribe Archer Elite (Elite Archer)
- Aesir
- Notable enemies: Aesir Veteran (Elite Figher)
- T4 Thralls: Dances-With-Bears
- Calamity: Wights and Kinscourge
- Vanir Loysing
- Focus Altar of The North-East
- Black Hand
- Notable enemies: Black Hand Master Archer (Elite Archer)
- T4: Black Hand Ringleader
- Hyborian Survivors
- Notable enemies: Hyborian Survivor Veteran Warrior (Elite FIghter), Hyborian Survivor Veteran Archer (Elite Archer)
- Caravan Guard
- Aquilonia
- Notable enemies: Aquilonian Veteran (Elite FIghter), Black Dragon Master Archer (Elite Archer)
- Calamity: Serpentmen
- Black Hand
- Focus Altar of The East
- Lemurian Remnant
- Corsairs
- Notable enemies: Corsair Veteran (Elite Fighter)
- Freebooters
- Notable enemies: Freebooter Master Archer (Elite Archer)
- Cultists of Dagon
- Notable enemies: Cultist Veteran (Elite Fighter)
- T4 Thralls: Johan Farseek, Cultist Veteran (non-elite thrall version)
- Calamity: Fishmen of Dagon
- Focus Altar of The West
- Relic Hunters
- Notable enemies:
- T4 Thralls: Relic Hunter Fighter Elite
- Raiders
- Notable enemies: Imperial Hunter (Elite Archer)
- T4 Thralls: Alchemist Re'Ptah
- Set Followers
- Notable enemies: Set Followers Master Archer (Elite Archer), Set Followers Veteran (Elite Fighter), Giant Snake (Boss)
- Treasure Seekers
- Notable enemies: Treasure Seeker Veteran (Elite FIghter)
- T4 Thralls: Enslaver Mikria
- Calamity: Skeletons and Bat Demons
- Relic Hunters
- Focus Altar of The South
- Cannibals
- Manhunters
- Notable enemies: Manhunter Veteran (Elite Fighter), Manhunter Veteran Archer (Elite Archer)
- Amazon
- Notable enemies: Amazon Veteran Archer (Elite Archer)
- Yoggite Veteran
- Notable enemies: Yoggite Master Archer (Elite Archer)
- T4 Thralls: Fleet-foot, Arkhu the Mad, Master Archer Thak, Missing-Fingers, Ogris Tenderfinger, Smelter Yrkonn, Carries-Others-Through-Storms, Kapta, Seeker of Hearts, Yoggite Veteran, Armorer Estra, Burnt-Nose
- Calamity: Undead Creatures Hyena, Shaleback, Serpentmen
- Focus Altar of The Center
- Dogs of the Desert
- Notable enemies: Werehyenas
- Jhebbal Sag Followers
- Menagerie Keepers
- Notable enemies: Werewolves, Lions, Menagerie Manager (Boss)
- Children of Jhebbal Sag
- Notable enemies: Wing of Jhebbal Sag (Elite Archer), Veteran of Jhebbal Sag (Elite FIghter)
- T4 Thralls: Ama the Seductress, Parfat Camelback, Kopris the Hide-Stretcher, Karthok of the Great Beast, Hasis of Zamoria, Strang of the Whip, Warrior of Jhebbal Sag, Vagra Metalbender, Chosen of Jhebbal-Sag
- Calamity: Gorillas, Wights and White Tigers
- Dogs of the Desert
Notes[]
- Each surge will include Veteran thralls that cannot be knocked out and may also have animals. Come prepared.
- The thralls spawned from the different focus altars corresponds with their location in the Exiled Lands (Nordheimers and Cimmerians in the north, Black Hand north-east, Lemurians east, Relic Hunters west, Darfari in the south and Dogs of the Desert in the center).
- Calamities will only spawn animals, undead, lizardmen or bat demons depending on type. Generally not worth the resources to summon them.
- Thralls from the surges will (depending on the surge) wear uniquely colored armor. The Amazons, for example, use a yellow version of the Darfari Skin armor set. This is a unique armor set and not simply one that has been dyed, although it has similar if not the same stats as the original.
- Similar to the armor, some thralls, for example Manhunters and Amazons, come with permanent warpaints. These are unique white versions of functional warpaints and do not give attribute bonuses. Applying a different warpaint will cause this warpaint to be permanently removed, being replaced with the new one and reverting to bare skin when that wears off.