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Temperature map

Temperature is the influence of hot and cold weather on the player. Though this is primarily determined by where the player is on the map, a few enemy attacks, pieces of equipment, and consumables are capable of temporarily affecting the player's temperature, either positively or negatively.

The Vitality perk, "Impervious," is able to reduce the negative effects of extreme temperatures by half.

Temperature levels[]

Icon Status Effect
T BuffIconHeatstrike.png Heatstroke Thirst rate increased slightly. Maximum stamina and stamina regeneration reduced. 15 damage every 2 seconds
T BuffIconExtremelyHot.png Extremely Hot Thirst rate increased slightly. Maximum stamina reduced. 4 damage every 1 seconds
T BuffIconVeryHot.png Very Hot Thirst rate increased slightly. Maximum stamina reduced.
T BuffIconHot.png Hot Thirst rate increased slightly.
(Soothing) (No effect)
T BuffIconCold.png Cold Hunger rate increased slightly.
T BuffIconVeryCold.png Very Cold Hunger rate increased slightly. Maximum Health reduced.
T BuffIconExtremelyCold.png Extremely Cold Hunger rate increased slightly. Maximum Health reduced. 4 damage every 1 seconds
T BuffIconFrostbite.png Frostbite Hunger rate increased slightly. Maximum Health reduced. 15 damage every 2 seconds

Temperature resistances[]

Characters have individual resistance values to heat and cold that reduce the effect of extreme temperatures, increasing the range of temperature a character can tolerate before moving towards Heatstroke and Frostbite.

UI representation[]

Temperature resistance values for items and the overall character stats are summarized as "bars" instead of a direct numeric value, with each bar roughly equal to five points of protection. More specifically:

  • A value of 0 is represented as no bars
  • Values from 1 to 4 are represented as 1 bar
  • All other values are represented as (value + 1) / 2 bars, rounded up (5-9 is 2 bars, 10-14 is 3 bars, etc.)

This means that two pieces of equipment with significantly different numeric values will often appear to have the same resistance, e.g. Icon light exile cap.png Light Turban with resistance values of 1 and Icon Medium exile cap-1.png Medium Cap with resistance values of 4 are both represented as one bar.

Resistance from survival[]

The Survival attribute grants a flat bonus to heat and cold resistance at a rate of 0.5 resistance per attribute point. This includes survival bonuses from equipment but will *not* reflect as bars on the item; e.g. Icon male blackhand top Asura.png Chestguard of Asura provides 1.5 resistance via its 3 points of survival but displays no heat/cold bars in its inventory card.

Resistance from equipment[]

The following are lists of all equipment in the game by their temperature resistances.

Cold resistance[]


T tooltip coldIcon.png Cold resist 1


T tooltip coldIcon.png Cold resist 2


T tooltip coldIcon.png Cold resist 3


T tooltip coldIcon.png Cold resist 4





Heat resistance[]


T tooltip warmIcon.png Heat resist 1


T tooltip warmIcon.png Heat resist 2


T tooltip warmIcon.png Heat resist 3


T tooltip warmIcon.png Heat resist 4




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