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The loot is randomly selected from one of four possible loot tables. The same loot table can be chosen multiple times, allowing one to get much larger quantities of a specific type of loot if the same item from the same table is chosen more than once. The lower an item is in the list on its loot table, the less likely it is to be chosen from that table.
Items acquired from bearers will come in quantities equal to half of a full stack, while items acquired from flotsam will be one-tenth. All weapons given will always be completely broken.
Note: Currently, the fourth loot table is bugged and will never be chosen.