Description[]
“ | From his shoulders hung a loose black cloak, and over one shoulder he bore a heavy ax, the shape of which was that of neither tool nor weapon. | „ |
~ The Hour of the Dragon |
A combination of hatchet and pick, the pickaxe is patterned off the peculiar tools used by the Afghuli tribes to break up the ice, stone and hardy trees that grow in their mountain ranges. The Afghuli may be considered uncivilized, but their wily cunning and resourcefulness has given them the ability to survive in one of the most inhospitable mountain ranges on the Thurian continent.
The Pickaxe can harvest wood and stone equally well and allows adventurers to focus on carrying more weapons and other tools.
Notes[]
- Each swing of this multi tool collects 10-11 both Stone and Wood and costs 1 durability. Hitting something that is not minable does not cost durability.
- Swinging the multi tool does not cost stamina, but continuously swinging it will prevent stamina regeneration.
- This item gathers at the same rate as a Steel Pick or a Steel Hatchet and has the same durability as either. Given its ability to farm either resource, there is no advantage to the standard tools over the multi tool.
- The exception on "advantage" is that the Pick or Hatchet will of course give you only the resource they are capable of harvesting.
- In other words, if you only want Bark from dead trees, it is more advantageous to use a pick as it will give you only bark, whereas the Pickaxe will have a chance at giving you wood/branches.
- Given that this item functions as both a pick and a hatchet, using the multi tool on surfaces that have different effects for each tool (such as trees or corpses) will result in it providing resources for each on each swing.
- In practice, each swing has a chance at giving resources of EITHER pick or hatchet, as using it on a tree appears to provide mostly wood and occasionally bark.
- There are four tiers to this tool, in terms of Harvesting Power.
The following is a list of tools by type with their respective harvesting power.
Each tool has a harvesting power associated with it, which signifies how good it is at gathering resources. The formula can be found at Resources. Fists have a harvesting power of Zero.
Source[]
Blacksmith's Bench, Improved Blacksmith's Bench, Campaign Blacksmith's Bench, Garrison Blacksmith's Bench, Aesir Blacksmith's Bench | |||
---|---|---|---|
Ingredients | Outcome | Craft time | Experience gained |
5 Branch 30 Steel Bar 15 Leather |
1 Pickaxe | 1 min | 220 |
See Also[]
Repair[]
Repairing Pickaxe requires up to:
Dismantle[]
The Pickaxe can be dismantled using the Dismantling Bench to recover the following materials:
For slightly more materials, you can use the Improved Dismantling Bench: