|“||A long arm, which for the first time he noticed was armed with curving, sickle-like talons, swung high and swept down at his neck..||„|
|~ Beyond the Black River|
Sickles are one-handed tools sporting a crescent shaped blade. Made for harvesting crops, such a tool can just as easily shear flesh and bone and reap a bloody bounty.
- Each swing of this sickle collects 8-9 Plant Fiber and costs 1 durability. Hitting something that is not harvestable does not cost durability.
- Swinging the sickle does not cost stamina, but continuously swinging it will prevent stamina regeneration.
- There are five tiers to this tool, in terms of Harvesting Power:
|Blacksmith's Bench, Improved Blacksmith's Bench, |
Campaign Blacksmith's Bench, Garrison Blacksmith's Bench
30 Iron Bar
|1 Iron Sickle||10 s||130|
Repairing Iron Sickle requires up to:
- 23 Iron Bar
Harvesting Power of all Tools
The following is a list of tools by type with their respective harvesting power.
Each tool has a harvesting power associated with it, which signifies how good it is at gathering resources. The formula can be found at Resources. Fists have a harvesting power of Zero.