Harm | |
---|---|
![]() | |
An ancient weapon | |
Type | Weapon |
Base Bonus ![]() |
+3 Agility |
Grade | High |
Weapon Type | OneHanded Mace |
Base Damage ![]() |
34 |
Base Armor Penetration ![]() |
26.76% |
Base Durability ![]() |
1619 |
Base Weight ![]() |
5.16 |
Effects | Shieldsmash Sunder |
DLC | Isle of Siptah |
ID | 24046 |
Description[]
“ | At their saddle-bows hung battle-axes or steel maces, and each man wore at his hip a long broadsword. | „ |
~ Black Collossus |
A refinement of the primitive clubs swung by god-fearing savages in the wild places of the world, the mace has found its purpose in a world of armored figures.
Capable of shattering bones through armor and crumpling helmets, the mace is a preferred weapon against heavily armored foes, bypassing the protection of their armor through sheer force.
Notes[]
Gives +5 bonus to agility.
See Also[]
Repair[]
Repairing Harm requires up to: