Description[]
This weapon traces its origins to a demon-haunted realm of shadow and ice ruled by Nergal, the Father of Bats. Artefacts from this terrible dimension are charged with Nergal's baleful hatred of all living things and radiate with supernatural coldness as a result.
Great swords are faster than many other two-handed weapons, and their great reach makes them ideal for fending off groups of opponents.
Notes[]
- This weapon requires the Bat-Demon Armory knowledge in order to craft.
- This knowledge can be unlocked by interacting with a stele at the end of the Bastion of the Bat-demons Vault (
TeleportPlayer -96275 -324042 -4253
).
- This knowledge can be unlocked by interacting with a stele at the end of the Bastion of the Bat-demons Vault (
Source[]
Improved Blacksmith's Bench, Campaign Blacksmith's Bench, Garrison Blacksmith's Bench | |||
---|---|---|---|
Ingredients | Outcome | Craft time | Experience gained |
1 Weapon Handle 17 Eldarium |
1 Great Sword of Nergal | 4 min | 6 |
See Also[]
Repair[]
Repairing Great Sword of Nergal requires up to:
- 1 Weapon Handle
- 13 Eldarium
Dismantle[]
The Great Sword of Nergal can be dismantled using the Dismantling Bench to recover the following materials:
- 1 Weapon Handle
- 6 Eldarium 1
For slightly more materials, you can use the Improved Dismantling Bench:
- 1 Weapon Handle
- 7 Eldarium 1
1 If this item is dismantled on the Exiled Lands, you get the same amount of Star Metal Bars instead of the displayed amount of Eldarium or Decaying Eldarium.