Regeneration


 * See also: Vitality, Healing

Regeneration is a "heal over time" game mechanic in Conan Exiles. Rather than all health being added at once, a smaller amount of health is granted per tick until the effect wears off. If the Character takes damage before the effect expires, the regeneration stops.

Potion Regeneration
Below is a table with the flat healing amount of various consumable items.

Note that at 40 Vitality the Receptive perk is activated, contrary to the perk description (100% increased healing from consumables), the perk only grants +50% healing from consumables (rounded down, see table for healing values with perk).

All healing items listed below heal 4 times/second or every 0.25 seconds.


 * Battle-axe of the Berserkers grants +50 health when used, allowing higher healing amounts.