Dogs of the Desert

Lore
"I don't know where they found me, these rough people dressed in the skins of hyenas. [...] There is something very strange going on. Their body language is wrong. I grew up on the streets of Asgulun and I could read the body of a haggling merchant before I could walk. [...] But these people... They remind me of the mangy curs that used to wander the streets, begging for scraps. They stand too close. They sniff at one another. When one of them shouts, the others cower. They are gathering in the old arena among the ruins, howling like hyenas. They are performing some ritual. A naked man is cloaked in blood and some hyena skin." - Razma of Shem

Description
The Dogs of the Desert are a tribe of Werehyenas with human followers/thralls. They are clad in Hyena Pelt and Bones or wear simple clothes. Their savage rituals are inspired by and in honor of Jhebbal Sag, the god of the hunt. Their rites are barbaric, albeit providing limited protection or even ailments for the rotten corruption of Acherus.

Strategy

 * due to their pack-like nature, it is often difficult to pull single enemies, making an exit strategy necessary
 * their high amount of archers make the use of shields, reach and natural cover almost mandatory
 * killing power works better than survivability, especially outside of The Den: their damage is above average, their health and armor is not
 * Werehyenas are dangerous enemies, even up until later in the game and should be pulled solo

Headquarters

 * The Den



Camps/Outposts

 * Bonepicker Camp
 * Claw Outcrop
 * Howler's Lode
 * Hunter's View
 * N'batu's Pack
 * Ruins of al-Merayah
 * Sharptooth Passage
 * The Den
 * Waterhole Outlook
 * Weeping Ruin

Notable NPCs
Child of Jhebbal Sag - Teaches Midnight Alchemist and access to The Midnight Grove

The Purge only: Notable NPCs
1 data mined, needs Confirmation