Black Hand

Lore
"I think I must be dreaming. I visited pirates today. Pirates! In the middle of a desert! It's as ridiculous as it sounds. Landlocked pirates who built themselves a ship of stone and iron on a mesa in the middle of a canyon. They dress in pirate garb and call themselves "The Black Hand". They claim to be searching for a way out of the Exiled Lands, the same as Jakkad and I, but it doesn't seem as though they have made much progress. There was a lot of talk about hidden maps and secret treasures. I did not talk to their leader, the Butcher of Khwarizm, but I saw her from a distance. A formidable woman. Whatever these fools who follow her think, she has a real plan." - Razma of Shem

Description
The Black Hand are equipped with iron weapons, bows, iron shields and use stone clubs. They are clad in leather and iron-reinforced cloth, also sometimes sporting exotic extensions in place of limbs. They come in far greater numbers than the Darfari Cannibals or the Exiles.

Black Hand pirates are comprised of Cimmerian, Darfari, Hyborian, Hyrkanian, Kushite, Nordheimer, Stygian, Shemite, Zamorian and Zingaran.

Strategy

 * The smaller camps are usually not challenging with a little gear due to their scattered nature and small numbers of foes. Most of the smaller camps consist of 1-2 Fighter thralls, 1 Archer thrall and 1 worker NPC.
 * Most pirates are moderately armored, so armor penetration plays a larger role against increasingly stronger foes like the Black Hand Captain.
 * Due to their small HP pools, poison and bleed stacks are less effective against the majority of Black Hand NPCs, as opposed to high tier factions like Votaries of Skelos.
 * Apart from The Black Galleon, most pirate camps consist of small groups of separated enemies or even individuals thus making high damage burst weapons with higher stamina drain or spears very effective.
 * Shields can be very effective against the relatively high amount of spear-wielders among T4 fighters, the amount of 1-hand-sword wielding foes and archers from this faction.

Headquarters

 * The Black Galleon

Camps/Outlooks


List of camps in the desert:
 * Scavenger's Berth
 * Watchers Waystation
 * Sullys's Ambush
 * Deathwhisper Camp
 * Lookout point
 * Tarman's Berth
 * Spotter's Squat
 * Scoundrel's Gateway
 * Sailstitch Camp
 * Anchor Point
 * The Black Galleon
 * The Sandspit
 * Marauder's Muster
 * Bilgewater Break
 * Voyager's Vigil

List of camps in the jungle:
 * Deckswab's Retreat
 * Scupper's Shelter
 * Descent of Dagon
 * The Crevice
 * Talier's Berth
 * Flotsam
 * Jamilla's Liberty
 * Captain's Quarters

In the highlands
 * The Pocket

Notable NPCs

 * Jamila the Pirate Queen (Story NPC)
 * Ignatius the Greedy (Merchant)
 * Koros the Brave (Merchant)
 * Owen the Beautiful (Merchant)

The Purge only
The Purge only.

1 data mined, needs verification

Wanderer Spawns

 * Astak Wild-kin (Fighter)
 * Ferrus the Butcher (Fighter)
 * Freebooter Arkos (Fighter)
 * Freebooter Marcus (Fighter)
 * Ghuriel the Wicked (Fighter)
 * Hansel of the Blue Seas (Fighter)
 * Katerina of the Wild Seas (Fighter)
 * Ogra the Headcleaver (Fighter)
 * Onis the Quite Angry (Fighter)
 * Yen of the Ferocious Wind (Fighter)

Various unnamed spawns like:
 * Black Hand Wanderer Spawn 01
 * Black Hand Wanderer Spawn 02